Equipment catalogue v1.0 · 5 of 8
Adventuring gear
Browse the approved items, their effects, requirements, and prices. Values follow the original catalogue.
Adventuring gearBackpack
For carrying everyday adventuring gear.
Adventuring gearSleeping bag / blanket
Makes resting outdoors more comfortable.
Adventuring gearRope
+2 Agility when climbing or overcoming an obstacle, when the rope can be used meaningfully.
Adventuring gearTorch
Provides light nearby.
Adventuring gearLantern
Provides light and uses oil.
Adventuring gearLantern oil
One refill of oil for a lantern.
Adventuring gearFlint and steel
Lets you start a fire under ordinary conditions.
Adventuring gearWater skin
A container for water.
Adventuring gearRations
Food for one day.
Adventuring gearChalk
Marking a route, doors, or walls.
Adventuring gearLock picks
+2 Agility to a lock-picking check.
Adventuring gearCrowbar
+2 Strength when prying open doors, chests, and similar objects.
Adventuring gearClimbing kit
+2 Agility to a climbing check, when the kit can be used.
Adventuring gearShovel
+2 Strength when digging or moving soil.
Adventuring gearCompass
+2 Intelligence to navigate in the wilderness.
Adventuring gearRegional map
+2 Intelligence to navigate within the area shown.
Adventuring gearHealer's kit
+2 Intelligence to an ordinary check to treat an injury.
Adventuring gearDisguise kit
+2 Charisma to pass as another person or assume a role.
Adventuring gearQuiver
Conveniently carries arrows or bolts; ammunition is not tracked individually.
Adventuring gearCoin pouch
Carries coins and small items.
Adventuring gearGrappling hook and rope
+2 Agility when climbing or crossing an obstacle, if the hook can be secured safely.
Adventuring gearSpyglass
+2 Intelligence when searching for or identifying something at a great distance.
Adventuring gearBandages
+1 Intelligence to one ordinary check to treat an injury.
Adventuring gearEmpty vial
Stores a small amount of ordinary liquid.
Adventuring gearParchment
For writing messages, notes, or maps.
Adventuring gearQuill
A writing instrument.
Adventuring gearInk
A supply for ordinary writing.
Adventuring gearWine skin
Does not restore Health. May dull ordinary pain during treatment if pain is the only thing preventing the procedure from being carried out calmly.