Download the four documents
The complete package is the easiest way to keep the source documents together.

A parent’s guide to fantasy play with children
Every choice opens a new story.
Speak, decide, and explore. AI becomes the Game Master, runs the world, and handles every rule — you are the heroes.

Starting heroes
Choose a human, elf, dwarf, orc, halfling, or fairy, then choose one of six classes. The base game contains these 36 combinations; any additional races or classes belong in future expansions.
How to start playingPlaying takes only a few minutes to start
The four English documents form one game system and should be uploaded together. Download them individually or as a complete English package. The English World Guide provides an overview of the heroes, creatures, equipment, magic, and rules.
The complete package is the easiest way to keep the source documents together.
Upload the Manual, Bestiary, Magic book, and Equipment catalogue.
Share the player count, approximate ages, and preferred adventure mood.
The AI Game Master guides character creation and opens the first scene.
„We want to start a new adventure for two players aged 7 and 9.“
A guide for parents
AI Fantasy Adventure is a website and game reference for parents and other adults. It helps them prepare a shared, spoken fantasy game for children around ages 5–10 — for example, during a long car journey.
Download the Manual, Bestiary, Magic book, and Equipment catalogue. Upload all four to a new AI chat that accepts files. An adult prepares the chat; children do not need an account on this website.
Tell the AI the approximate ages, number of players, and kind of story they would enjoy. You can ask for a calm, cheerful adventure without scary themes. In the car, only a passenger should operate the phone; the driver focuses on the road.
Vaelor guides the group through character creation using the uploaded rules. A child can describe the kind of hero they want to play; the AI handles the calculations and asks the necessary questions.
Vaelor describes a scene and asks what the heroes do. Children can suggest their own plans. When an outcome is uncertain, a player chooses a number from 1 to 6 and Vaelor resolves a virtual roll using the rules.
An adventure usually has about 5–8 scenes. Combat is never the only solution. At the end, ask Vaelor for a recap; use the campaign handoff instructions in the Manual if you continue later.
Frequently asked questions
Primarily for parents, guardians, and other adults who prepare and guide a shared game. Players are usually children around ages 5–10; the adult can adapt the tone and complexity to the group.
No. The AI makes virtual rolls and describes the setting. The website provides the rules and catalogues; physical dice and a map are not required.
Before a roll, Vaelor secretly reshuffles the results assigned to numbers 1–6. The player says one number, then Vaelor reveals the actual result and resolves the action using the rules.
No. Players can find other approaches, and Vaelor should move the story forward even after a setback. You can ask for an adventure without combat or scary themes before the game begins.
It depends on the group’s pace. The rules describe an adventure of about 5–8 scenes; you can finish the first session earlier and continue later using the Manual’s campaign handoff.
No. The player count, approximate ages, and what kind of game they enjoy are enough. Avoid sending full names or other identifying details to an external AI chat.
Yes. All four game documents are available in English: the Manual, Bestiary, Magic & spell catalogue, and Equipment catalogue. Download them individually or together in the complete English package.

AI Game Master
The One Who Knows All Stories
Vaelor describes the world, controls NPCs and opponents, resolves the rules, performs virtual rolls, and remembers the adventure. The heroes’ choices always belong to the players.
Meet VaelorHelp the project grow
Every contribution helps create and maintain these game materials.