Adventuring gear

Torch

A torch is a simple light source for travel, camp, and exploring dark places. In Elaria, it may be used by gate guards and adventurers without access to magic. Its appearance can reflect local craftsmanship and its purpose; an ornate ceremonial torch may tell a different story from an ordinary traveling supply.

The light makes it possible to see the surroundings, but may also reveal the group's presence. A torch is consumable equipment, so it belongs in supply planning. The catalog specifies neither an automatic combat bonus nor an exact duration for every torch. Extinguished or abandoned torches can provide clues to someone else's route and where their plans changed.

Rules effect: Provides light in the surrounding area. The price is 5 cp. This is a consumable supply; account for its consumption when used. Its listed effect applies to the situation it is intended for. Additional bonuses, other forms of protection, and new magical abilities are not part of this entry.

Color fantasy illustration of Torch
Color illustration • Adventuring gearTorch
01

Equipment parameters

This item's effects, requirements, and price.

Category
light
Price
5 cp
Game effect
Provides light in the surrounding area
Consumable
YES
Specificity rule

This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.