Adventuring gear

Lantern

A lantern is a reusable lighting item carried in Elaria by guards, travelers, and people working underground. It may bear a workshop's mark, distinctive ornamentation, or a reminder of someone who carried it before. Lighting helps turn an unfamiliar space into a place that can actually be explored.

Unlike a single-use light source, it needs a suitable supply of oil. Before an expedition, it is useful to decide who carries the lantern and who carries its fuel. Its light does not automatically reveal magic or hidden traps. An interrupted trail of lights or a found lantern may point to a missing worker, an abandoned camp, or a patrol's sudden departure.

Rules effect: Provides light; uses oil. The price is 8 sp. The item is reusable rather than a single-use supply. Its listed effect applies to the situation it is intended for. Additional bonuses, other forms of protection, and new magical abilities are not part of this entry.

Color fantasy illustration of Lantern
Color illustration • Adventuring gearLantern
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Equipment parameters

This item's effects, requirements, and price.

Category
light
Price
8 sp
Game effect
Provides light; uses oil
Consumable
NO
Specificity rule

This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.