Adventuring gear
Healer's kit
A healer's kit is ordinary specialist equipment for a character who helps treat injuries. In Elaria, it may be prepared by a teacher, local healer, or experienced traveling group. Its appearance and contents can express a tradition or connection to home without changing the specific bonus listed in the catalog.
It helps with an ordinary treatment test, but is not itself a healing spell and does not automatically restore hit points. The character must identify whom they are helping and the actual situation. The kit may become part of an adventure if it is missing from an isolated settlement, belongs to a vanished healer, or supplies must be delivered safely to helpers.
Rules effect: +2 INT to an ordinary injury-treatment test. The price is 2 gp. The item is reusable rather than a single-use supply. Its listed effect applies to the situation it is intended for. Additional bonuses, other forms of protection, and new magical abilities are not part of this entry.
- Price / value:2 gp
- Rules:Exact equipment parameters

Equipment parameters
This item's effects, requirements, and price.
- Category
- tool
- Price
- 2 gp
- Game effect
- +2 INT to an ordinary injury-treatment test
- Consumable
- NO
This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.