Spirit · defensive

Guardian Spirit

Guardian Spirit briefly strengthens both the physical and magical defense of a visible ally. It can be a striking protective moment when the caster supports a threatened party member. However, its name does not imply an independent being with unlimited actions of its own. The listed effect is a defensive bonus for the target rather than another fully capable combatant in the encounter.

The benefit lasts two rounds, and non-stacking must be accounted for. One use per combat encourages choosing an important moment rather than assuming lasting protection. The party can use the bonus during a dangerous move or an ongoing confrontation. However, the target can still take damage and must act according to the actual situation.

Exact effect: The target gains +2 to both PDEF and MDEF. Bonus: +2 PDEF and MDEF. Target: 1 ally within sight. Duration: 2 rounds. Restrictions: once per combat; does not stack. Using it requires at least Intelligence 8 and Level 2, the appropriate casting ability, and knowledge of this spell. Meeting the numerical requirements alone does not grant knowledge of the spell.

Color fantasy illustration of Guardian Spirit
Spell illustration • SpiritGuardian Spirit
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Spell parameters

Target, duration, restrictions, and exact effect.

School
Spirit
Type
defensive
Min. Intelligence
8
Min. Level
2
Bonus
+2 PDEF and MDEF
Target
1 ally within sight
Duration
2 rounds
Restrictions
once per combat; does not stack
Exact effect
The target gains +2 to both PDEF and MDEF.
Meeting requirements is not enough

Min. INT and Min. Level only allow a spell to be learned. The character must actually acquire it through leveling, a teacher, a book, a scroll, a reward, a discovery, or the story.