Lucky Break
Once per adventure, after their own failed virtual roll, changes the result to a narrow success. The roll is not repeated; this is the lowest success needed, with no extra benefit.
Playable race
Small in stature, lucky, and quick with their hands.
Halflings rely on Agility and remarkable Luck. They are not strong, but once per adventure can turn a failure into a narrow success.

All other attributes remain unchanged. Class choice does not change which attribute is strong or weak.
Once per adventure, after their own failed virtual roll, changes the result to a narrow success. The roll is not repeated; this is the lowest success needed, with no extra benefit.
These are thematic suggestions based on the approved attributes, not class restrictions.
Choose a class to open the exact starting profile for each hero.
Halfling · WarriorLucky Break + Protect
Halfling · RangerLucky Break + Tracker
Halfling · WizardLucky Break + Magic Sense
Halfling · RogueLucky Break + Soft Steps
Halfling · HealerLucky Break + First Aid
Halfling · BardLucky Break + Inspiration