Earth · defensive / control

Stone Wall

Stone Wall creates a short obstacle on the ground that blocks movement and sight. It can divide an area, support a retreat, or change the available routes for a few rounds. The obstacle has its own Hit Points and physical defense, so it is not indestructible. Its values are also not defensive bonuses automatically granted to heroes standing beside it.

It appears along an unobstructed line of limited length and requires suitable placement on the ground. The caster should consider whether it also closes off the party's route. When the effect ends, it crumbles safely, so it does not provide a permanent structure or another attack from falling debris. In combat, its short-lived role and an opponent's ability to damage the obstacle matter.

Exact effect: Creates an obstacle with 12 HP and PDEF 13 that blocks movement and sight. When the effect ends, it crumbles safely. Bonus: does not increase PDEF or MDEF; the wall has PDEF 13. Target: an unobstructed line up to 4 m long on the ground. Duration: 3 rounds. Restrictions: once per combat. Using it requires at least Intelligence 9 and Level 3, the appropriate casting ability, and knowledge of this spell. Meeting the numerical requirements alone does not grant knowledge of the spell.

Color fantasy illustration of Stone Wall
Spell illustration • EarthStone Wall
01

Spell parameters

Target, duration, restrictions, and exact effect.

School
Earth
Type
defensive / control
Min. Intelligence
9
Min. Level
3
Bonus
does not increase PDEF or MDEF; the wall has PDEF 13
Target
an unobstructed line up to 4 m long on the ground
Duration
3 rounds
Restrictions
once per combat
Exact effect
Creates an obstacle with 12 HP and PDEF 13 that blocks movement and sight. When the effect ends, it crumbles safely.
Meeting requirements is not enough

Min. INT and Min. Level only allow a spell to be learned. The character must actually acquire it through leveling, a teacher, a book, a scroll, a reward, a discovery, or the story.