Dark Magic · offensive

Drain Life

Drain Life is a stronger magical attack against a living target with a small secondary restoration of Hit Points to the caster. In the story, it links offensive Dark Magic with the hero's own survival. However, the amount of help gained depends on the damage actually dealt and a fixed cap. It is not an unlimited transfer of all the opponent's life to the attacker.

Standard damage is calculated first, followed by restoration of at most two Hit Points. This secondary effect does not use the healing coefficient. The spell can be used once per combat and requires a living, visible target. The attack bonus alone does not guarantee full HP restoration, so the result of the opponent's defense must also be considered.

Exact effect: After the standard damage calculation, restores HP to the caster equal to the lesser of 2 and the damage actually dealt. This secondary HP restoration does not use the healing coefficient. Bonus: +4 to MATK. Target: 1 living target within sight. Duration: instantaneous. Restrictions: once per combat. Using it requires at least Intelligence 9 and Level 3, the appropriate casting ability, and knowledge of this spell. Meeting the numerical requirements alone does not grant knowledge of the spell.

Color fantasy illustration of Drain Life
Spell illustration • Dark MagicDrain Life
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Spell parameters

Target, duration, restrictions, and exact effect.

School
Dark Magic
Type
offensive
Min. Intelligence
9
Min. Level
3
Bonus
+4 to MATK
Target
1 living target within sight
Duration
instantaneous
Restrictions
once per combat
Exact effect
After the standard damage calculation, restores HP to the caster equal to the lesser of 2 and the damage actually dealt. This secondary HP restoration does not use the healing coefficient.
Meeting requirements is not enough

Min. INT and Min. Level only allow a spell to be learned. The character must actually acquire it through leveling, a teacher, a book, a scroll, a reward, a discovery, or the story.