Starting hero · Level 1

Fairy – Bard

A fairy bard may bring songs from remote places, connect different communities, and encourage friends on a demanding journey. Agility and luck support this style, but the relationship with listeners remains decisive. The character may be cheerful, calm, or shy. Music need not be the focus of every scene; a well-chosen story or a small gesture can express support just as naturally.

Within the party, the bard helps with negotiations, learning local stories, and supporting allies. The character may mediate between people who misunderstand each other or recall an important connection at just the right time. Inspiration raises the bonus of a revealed virtual roll by one step, up to that category's maximum; it is not an unrestricted increase to every result. Storytelling, music, and listening also give the bard a meaningful role in scenes that do not lead to combat.

The racial ability Fairy Dust makes every healing performed by the fairy restore one extra HP. The class adds Inspiration: once in a given battle or significant scene, after a virtual roll is revealed, raise your own or an ally's roll bonus by one step, up to that category's maximum. It does not require a main action and cannot be used on an enemy. Choose starting equipment according to the requirements this particular hero meets. The listed values form the basis of a level-one character; personality, name, relationships, and the reason for adventuring are decided during character creation.

Color fantasy illustration of Fairy – Bard
Color illustration • Level 1Fairy – Bard
01

Starting attributes

Calculated exactly as base 5 + race + class.

STR2Strength
AGI7Agility
INT6Intelligence
CHA7Charisma
LUCK6Luck
Strong attributeINT
Weak attributeSTR
Maximum HP12 HP
Race • Fairy

Fairy Dust

Every healing performed by the fairy restores 1 extra HP.

Class • Bard

Inspiration

Once in a given battle or significant scene, after a virtual roll is revealed, raise your own or an ally's roll bonus by one step, up to that category's maximum. Does not require a main action; cannot be used on an enemy.

02

Starting equipment

Recommended loadout from the final Equipment Catalog v1.0.

ActiveShort SwordDaggerLeather Armor1 musical instrument of your choice
InventoryBackpacktinderboxwaterskintravel rations