Potions
Minor healing potion
A minor healing potion is a modest supply of help for a hero returning from a dangerous trail or continuing after an injury. The vial may come from a healer's workshop, a market, or a grateful person. Its color and scent can vary with its maker's story; appearance alone grants no new effects or greater healing power.
It makes sense as a small reserve when the party does not want to use a more valuable resource immediately. Deciding whom to give it to can reveal the characters' priorities and relationships. Restoring hit points does not automatically remove poisoning, illness, or a curse. When planning supplies, distinguish an ordinary injury from a problem that needs another specific solution.
Rules effect: Restores +3 HP. The price is 1 gp. When used, preserve the exact listed effect and duration. Its listed effect applies to the situation it is intended for. Additional bonuses, other forms of protection, and new magical abilities are not part of this entry.
- Price / value:1 gp
- Rules:Exact equipment parameters

Equipment parameters
This item's effects, requirements, and price.
- Price
- 1 gp
- Game effect
- Restores +3 HP
This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.