Melee weapons

Warhammer

A warhammer is a heavier, two-handed, strength-based weapon that may be associated with mountain warriors, workshop guards, or a hero with a craftsperson's past. In Elaria, it may be a reward for helping a forge or a memento of a family protector. Its plain finish or ornamentation matters to the story rather than automatically changing its numbers.

It requires a strong wielder and both hands. It offers a high attack bonus, but choosing it means weighing the ability to use a shield and the rest of the hero's equipment. Its name grants no automatic armor penetration, knockdown, or advantage against a particular creature. The weapon's specific rules and the opponent's resistances determine the outcome. A hero may also prefer it for purely personal reasons.

Attacks use Strength (STR). The 2H designation means it uses both hands. The minimum is STR9, and its catalog physical attack bonus (PATK) is +5. The price is 6 gp. A hero's total attack is then calculated from attributes and the applicable rules; the listed weapon bonus is not the entire final attack.

Color fantasy illustration of Warhammer
Color illustration • Melee weaponsWarhammer
01

Equipment parameters

This item's effects, requirements, and price.

Type
melee
1/2H
2H
STR/AGI
STR
Min.
STR9
PATK
+5
Price
6 gp
Note
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Specificity rule

This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.