Melee weapons
Halberd
A halberd is a long, two-handed, strength-based weapon that may form part of a fortress guard's equipment or symbolize service at an important residence. In Elaria, its appearance can reflect the culture and workshop it comes from. A lost halberd near a gate may suggest that the guard left in unusual circumstances.
It requires both hands and sufficient strength, making it suitable for a character who deliberately chooses this fighting style. Its length may influence descriptions of movement in confined spaces, but grants no extra reach bonus or additional attack by itself. When planning equipment, decide what the hero must put down or stow to be able to use it.
Attacks use Strength (STR). The 2H designation means it uses both hands. The minimum is STR8, and its catalog physical attack bonus (PATK) is +4. The price is 4 gp. A hero's total attack is then calculated from attributes and the applicable rules; the listed weapon bonus is not the entire final attack.
- Price / value:4 gp
- Rules:Exact equipment parameters

Equipment parameters
This item's effects, requirements, and price.
- Type
- melee
- 1/2H
- 2H
- STR/AGI
- STR
- Min.
- STR8
- PATK
- +4
- Price
- 4 gp
- Note
- Long two-handed weapon
This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.