Magic items
Wizard's Staff
The Wizard's Staff is based on a quarterstaff and provides a direct increase to Intelligence. It may be a teacher's identifying mark, support while traveling, or a memento of a first period of magical study. Its decoration can be adapted to the character, but the catalog specifies no extra spells stored inside, unlimited casting, or automatic bonus to every magical effect.
For a physical attack, use the quarterstaff's base value modified by the Weapon coefficient. The Intelligence bonus is added directly and must not be confused with additional physical attack. Use requires the listed Agility and both hands. Since no standard value is set, do not replace it with an invented price or an estimate based on the story.
It uses the "Main + Off hand" slots and the base item is a "quarterstaff". The listed bonus is +1 INT. Apply the Weapon coefficient to the quarterstaff's +1 PATK base value; add +1 INT directly. Requirement: AGI4. No standard value is set. Follow the calculation and conditions of the bonus exactly; its origins in the story alone grant no additional abilities.
- Price / value:—
- Rules:Exact equipment parameters

Equipment parameters
This item's effects, requirements, and price.
- Slot
- Main + Off hand
- Type
- magic weapon
- Base item
- quarterstaff
- Bonus
- +1 INT
- Special ability / calculation
- Apply the Weapon coefficient to the quarterstaff's +1 PATK base value; add +1 INT directly
- Requirement
- AGI4
- Value
- —
This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.