Magic items

Wizard's Staff

The Wizard's Staff is based on a quarterstaff and provides a direct increase to Intelligence. It may be a teacher's identifying mark, support while traveling, or a memento of a first period of magical study. Its decoration can be adapted to the character, but the catalog specifies no extra spells stored inside, unlimited casting, or automatic bonus to every magical effect.

For a physical attack, use the quarterstaff's base value modified by the Weapon coefficient. The Intelligence bonus is added directly and must not be confused with additional physical attack. Use requires the listed Agility and both hands. Since no standard value is set, do not replace it with an invented price or an estimate based on the story.

It uses the "Main + Off hand" slots and the base item is a "quarterstaff". The listed bonus is +1 INT. Apply the Weapon coefficient to the quarterstaff's +1 PATK base value; add +1 INT directly. Requirement: AGI4. No standard value is set. Follow the calculation and conditions of the bonus exactly; its origins in the story alone grant no additional abilities.

Color fantasy illustration of Wizard's Staff
Color illustration • Magic itemsWizard's Staff
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Equipment parameters

This item's effects, requirements, and price.

Slot
Main + Off hand
Type
magic weapon
Base item
quarterstaff
Bonus
+1 INT
Special ability / calculation
Apply the Weapon coefficient to the quarterstaff's +1 PATK base value; add +1 INT directly
Requirement
AGI4
Value
—
Specificity rule

This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.