Magic items

Staff of Nature

The Staff of Nature combines a quarterstaff's base with support for Nature Magic's magical attack. Its origins in the story may involve a forest teacher, protecting an old grove, or a journey to learn about the landscape. Its material and ornamentation can express the wearer's relationship with nature. They do not, however, automatically grant the ability to speak with animals or command trees.

It is intended for a character who meets the required Agility and can cast Nature Magic. Physical attack still comes from the quarterstaff and its coefficient; the magical increase for this school is added directly. These two components must be distinguished. The staff does not strengthen spells from every school or teach its wielder a spell they do not yet know.

It uses the "Main + Off hand" slots and the base item is a "quarterstaff". The listed bonus is +1 Nature Magic MATK. Apply the Weapon coefficient to the staff's physical base value; add +1 MATK directly. Requirement: AGI4 + ability to cast Nature Magic. Its catalog value is 22 gp. Follow the calculation and conditions of the bonus exactly; its origins in the story alone grant no additional abilities.

Color fantasy illustration of Staff of Nature
Color illustration • Magic itemsStaff of Nature
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Equipment parameters

This item's effects, requirements, and price.

Slot
Main + Off hand
Type
magic weapon
Base item
quarterstaff
Bonus
+1 Nature Magic MATK
Special ability / calculation
Apply the Weapon coefficient to the staff's physical base value; add +1 MATK directly
Requirement
AGI4 + ability to cast Nature Magic
Value
22 gp
Specificity rule

This item's exact entry overrides the general formula only where explicitly stated. Vaelor does not add any further hidden bonuses.