Monster Challenge 4

Elemental

An elemental is a being shaped by the power of a single element, such as fire, water, earth, or air. In Elaria, it may arise where magic is exceptionally concentrated or be summoned through a ritual. Its body behaves according to the nature of its element and need not resemble any familiar animal. Changes in temperature, currents, moisture, or the movement of material around it may defy ordinary conditions.

It may act on a simple need of its own, defend its place, or follow its summoner's command. Its perception is not necessarily human: what a person sees as destruction, an elemental may experience as natural expansion or renewal. Encounters usually involve a single being, but a severely disturbed place may attract several similar creatures. The possibility of conversation, the duration of a summoning, and its obligation to a master depend on its particular origin.

Elemental Blast allows a magical attack. Elemental Essence normally increases magical defense by two; against magic clearly representing its element's natural opposite, its magical defense is instead reduced by two. Identifying the creature's nature before a confrontation is therefore important. The party can seek the source of a disturbance, restore the site's balance, or uncover the conditions of the summoning. The mere presence of ordinary water or soil does not automatically have the same effect as an appropriate magical attack.

Color fantasy illustration of Elemental
Elemental

Attributes

Strength (STR)8
Agility (AGI)7
Intelligence (INT)8
Charisma (CHA)3
Luck (LUCK)5
Health (HP)18
Physical attack (PATK)13
Physical defense (PDEF)11
Magic attack (MATK)13
Magic defense (MDEF)13
Luck bonus (LB)2
Experience (XP)100
Equipment, protection and other values
Attack attribute
STR
Attack
elemental strike +3 (bonus 3)
Protection
elemental body +2 (bonus 2)
Shield
— (bonus 0)
Spell bonus
3
Magic protection
3
Special ability

Elemental Blast; Elemental Essence

May use a magical attack with a spell bonus of +3. Has +2 MDEF against magical attacks. Against magic clearly representing its element's natural opposite, it instead suffers −2 MDEF.

Recommended number

By party size

2 players 1; opposing element recommended3 players 14 players 1
Elemental Blast; Elemental Essence

May use a magical attack with a spell bonus of +3. Has +2 MDEF against magical attacks. Against magic clearly representing its element's natural opposite, it instead suffers −2 MDEF.

Magical / elemental weakness

Clever solution: Opposing element: 3.2 rounds (4 players)