Each army has its own illustration and patron. They all use the same rules, so choose the one you would most like to play.
Army 01
Knights
Patron: Guardian Angel · +5 once per Battle
Brave knights defend their kingdom with strength, discipline and sturdy armour. Their Guardian Angel watches over the army.
The Guardian Angel can add +5 once per Battle. This pack contains the Knights and Zombies cards, including their patrons; action cards and rules are downloaded separately.
The PDF pack contains the Knights & Zombies cards, including their patrons. Download action cards and rules separately.
The Zombies advance slowly but relentlessly. Their Necromancer uses dark magic to call more fighters into the battle.
The Necromancer can add +5 once per Battle. This pack contains the Knights and Zombies cards, including their patrons; action cards and rules are downloaded separately.
The PDF pack contains the Knights & Zombies cards, including their patrons. Download action cards and rules separately.
Orc warriors rely on strength, resilience and determination. Their chieftain leads from the front and drives the army into battle.
The Orc Chieftain can add +5 once per Battle. This pack contains the Orcs and Goblins cards, including their patrons; action cards and rules are downloaded separately.
The PDF pack contains the Orcs & Goblins cards, including their patrons. Download action cards and rules separately.
Goblins are nimble, cunning opponents who can surprise even a stronger army. Their shaman guides them with tricks and magic.
The Goblin Shaman can add +5 once per Battle. This pack contains the Orcs and Goblins cards, including their patrons; action cards and rules are downloaded separately.
The PDF pack contains the Orcs & Goblins cards, including their patrons. Download action cards and rules separately.